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The Ultimate 2010 Racing Schedule

 
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mrmeaty248
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Joined: 01 Mar 2009
Posts: 1423
Location: Michigan

PostPosted: Mon Apr 05, 2010 6:47 pm    Post subject: The Ultimate 2010 Racing Schedule Reply with quote

The most frickin' amazing racing schedule you've ever seen. A 94 race schedule filled with races from the Sprint Cup, Nationwide, Trucks, K&N Pro Series, Whelen Mods, Mexico Series, Canadian Tire, F1, IRL, Grand-Am, Aussie V8's, and ARCA. All races appear on the days there are actual races.

Now some tracks are required to play this. about 90% of the tracks raced on can be found at the Mod Squad, and the others at Texas Speed Racing/Speedsims. You'll need Sprint Cup, Nationwide, Truck, ARCA, and Grand-Am track packs at the Mod Squad. You'll also need some IRL tracks from that track pack. From Speedsims or TSR you'll need these tracks: Bathurst (T), Catalunya (T), Hockenheim (T), Hungary (T), Monza (T), Mosport (S), Portland (T), Road America (T), Sepang (T), Silverstone (T), Spa Francorchamps (T), Adelaide, Monaco, Suzuka, Queensland, Symmons Plains, and Mexico 2007. You will also need a few various tracks off of the Mod Squad: LimeRock04, Caraway Speedway, USA International, and Melbourne(GV).

Obviously I haven't seen the whole schedule in game, so I'm not so sure if it entirely works, lol. Also make sure (depending on the series) you may want to change the .gcf's, these determine the speed and line of the AI opponents, and for example everyone will crash if you're racing on a _IRL track because Sprint Cup cars can't really fly into turn 1 at 185 mph. To find out how change and make your own gcf's visit you Platinum G2 user guide. This schedule is best used for any of the G2 Platinum mods.

Here is the download and good luck: http://www.mediafire.com/?3yiwiymi0yj
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